Directing the Machine
A three-week intensive · Seoul · ~50 students, ages 15–18
The 2026 AI job market hires on delivery evidence — repos, deployed products, eval suites — not credentials. So every lesson hands the student a real artefact and a named, transferable skill. Three professional seasons: judge (Week 1), make (Week 2), build (Week 3).
- The aim format: I can use [a new quantifiable skill] to create [an artefact] which is used for [a purpose].
- The doubling: every lesson teaches one industry skill AND one AI tool/skill that hyperdrives it. The AI is the level-up, not the substitute.
Features
- Projects
- A shared workspace with a persistent knowledge base + instructions. On Team plans, shareable across the org with can-use / can-edit permissions. Static background context loaded into chats.· Best for: Shared source material; team continuity across days
- Skills (SKILL.md)
- A folder with a SKILL.md (YAML name + description, then instructions). Claude auto-invokes it when relevant. Portable, task-activated procedures usable everywhere. Owners can provision org-wide.· Best for: Packaging a workflow; the day's specialist
- Cowork
- A desktop agent that runs on the student's machine, plans, runs code in an isolated VM, and writes real files to disk. On by default for Team. Projects in Cowork are local, not shared.· Best for: The real build work; the engineer/founder LARP
- CLAUDE.md
- A plain-markdown file of standing rules/conventions Claude reads and obeys for a build. Version-controlled context.· Best for: Teaching context-engineering; enforcing a standard
- Claude Code
- The command-line agent for directing builds via Explore→Plan→Code→Commit.· Best for: The hands-on dev lessons; deploying the shell
Setup
A course Project (shared, "can use")
A course plugin / Skill bundle (provisioned org-wide)
⚠ Governance facts to plan around
Formats
- The Toolkit
- The Brief
- The Hearing
- The Bench
- The Verdict
- The Cut
- The Review
- The Reckoning
- The Cauldron
- Production Block
- The Study Loop
Building AI Fluency
AI Literacy Verdict — Tribunal performance + a truly-paper test
Day 1Where Do You Fit?
What this machine is, and what each prompt costs you.
Aim. Learn to explain what generative AI is and how it predicts text, getting set up on Slack and Claude, to produce your first working hello-world exchanges.
1arcade
- Proof of Human~18m
- Tokens Against Humanity
- The Hiring Floor
2workbench
3larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to use generative AI to find and shape information, framed by the AI 4D framework, to produce a fast group presentation under pressure.
Format shape. audit-skills-against-ai · concept
1arcade
- hook the-kill-list
- Reaper's Board
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Day 2The Source
Treat the machine as a source to interrogate, not an oracle.
Aim. Learn to craft effective interrogating questions and recognise AI limits and hallucinations, pressure-testing a source, to produce a sharp question set.
Format shape. generate-interview-questions · concept
1arcade
- hook Headline Duel
- hook weak-vs-sharp
- hook Watch the AI Break
- hook Question Type Sort
2dossier
3larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to delegate tasks to AI through prompt engineering, building a piece end to end, to produce a finished article.
Format shape. fact-check-media · drill
1arcade
- hook fabrication-file
- hook Bridge of Fake News
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Day 3The Tribunal
Argue AI’s harms through lenses, not hot takes.
Aim. Learn to break an argument into its lenses and steer AI for audience, style and tone, analysing a real dilemma, to produce a multi-lens breakdown.
Format shape. apply-ethics-lenses · case
1arcade
- hook The Trolley
- hook The Gallery
- The Terms
- Human Coordinates~18m
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to choose a legal doctrine and argue a case within it, while fact-checking AI's claims rather than trusting them blindly, to produce a tribunal verdict you can defend on grounds of law, not sympathy.
Format shape. argue-a-position-in-frame · performance
1arcade
- Taskmaster
- hook TheDocket
- hook open-the-case
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Day 4How We Know
You only know what you can write down without the tool.
Aim. Learn to design careful prompts that one-shot strong study artefacts, applying revision strategy and TOK, to produce personal revision materials.
Format shape. build-ai-study-tools · concept
1arcade
- hook Memory Heist
- hook the-curve
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to revise with AI tools ethically and in your own interest, drilling under pressure, to produce a measured score on a no-AI paper exam.
Format shape. revise-then-perform-solo · drill
1arcade
- Brain Teaser
- hook spacing-effect
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Creating a Trailer
AI Trailer (~60–90s) screened at Seoul Expo
Day 1The Pitch
Find the story’s engine; promise it in one line.
Aim. Learn to identify the dramatic engine of a story, ideating with AI, to produce an approved trailer concept with a named character, forced change, and real stakes.
Format shape. Brief, examples and idea lock
1arcade
- Logline Roulette~6m
- Stereotype Battle~6m
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to crystallize a premise into one promise, ideating loglines with AI, to produce a logline one-pager.
Format shape. write-a-trailer-logline · decision
1arcade
- hook Logline Roulette
- Spin
- Choose
- Build
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to sequence beats that build persuasion and rhythm, drafting with AI, to produce a beat sheet blueprint for the trailer.
Format shape. structure-trailer-beats · build
1arcade
- hook Every Trailer Is The Same Shape
- hook Name the Beat
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Day 2The Look
Lock a world the camera can’t contradict.
Aim. Learn to select the optimal AI model on cost versus capability, benchmarking prompts across models, to produce a model budget plan for your trailer.
Format shape. operate-models-in-claude-code · decision
1arcade
- hook price-of-intelligence~7m
- hook Guess the Bill
- The Last Human Job~55m
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to define and constrain a visual world, generating styled frames with image AI, to produce a style frame moodboard.
Format shape. define-a-visual-style · build
1arcade
- hook Mood Match
- hook Frame Attack~10m
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to maintain world and character consistency, using AI reference and seed control, to produce a world-and-character visual reference.
Format shape. engineer-visual-consistency · drill
1arcade
- hook Continuity Sweep
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Day 3The Footage
Turn the style frames into shots that move.
Aim. Learn to select hero shots that anchor the narrative, generating keyframes with AI, to produce a cinematic shotlist with hero keyframes.
Format shape. generate-key-shots · build
1arcade
- hook One Frame Sells It
- hook Frame The Steal
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to convert static frames into fluid motion, animating with image-to-video AI, to produce a motion clip set for your sequence.
Format shape. animate-stills-to-video · build
1arcade
- hook Will Smith Eating Spaghetti
- hook Still Or Moving
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Day 4The Cut
Cut, voice and score it into something that lands.
Aim. Learn to cut to musical rhythm and emotional beats, using AI editing assist, to produce a trailer rough cut.
Format shape. edit-trailer-to-rhythm · drill
1arcade
- hook Cut On Emotion
- hook Frame on the Hit
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to script voiceover that lands over the cut, synthesizing the voice with AI, to produce a final voiceover track.
Format shape. direct-trailer-voiceover · build
1arcade
- hook The Voice On Trial
- hook Pick Your Voice
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to score picture to emotional intention, generating music and sound with AI, to produce a music and SFX bed.
Format shape. score-and-sound-design · build
1arcade
- hook Sound Is Half The Picture
- hook Sound Or Silence
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Day 5The Premiere
Finish it, screen it cold, own the room.
Aim. Learn to finish and evaluate the cut, polishing with AI upscaling, to produce a final screened trailer for a live audience.
Format shape. finish-and-screen · performance
1arcade
- hook The Last Ten Percent
- hook Festival or Bin?
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learners examine AI's real impact on media and creative professionals through a structured panel, drawing on their own trailer production, to produce authentic peer critique and a position they can defend.
Coding JARVIS
Deployed JARVIS agent (persona + knowledge base + tool use), demoed at Expo
Day 1The Build
Make the machine write code you can steer.
Aim. Learn to design and operate an AI coding assistant, driving real-time interactions through specification and iteration, to produce a working dev environment.
Format shape. set-up-ai-dev-loop · concept
1arcade
- hook The Real Job Is Debugging
- hook First Run
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to specify, generate, and correct code with AI, turning a vibe into executed code, to produce a shipped feature.
Format shape. build-with-ai-codegen · build
1arcade
- hook When Coding Got A New Name
- hook Watch It Build
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Day 2The Brain
Give the build a character and something true to say.
Aim. Learn to author and constrain an agent's persona, refining its voice through system prompts, to produce a tuned persona spec.
Format shape. design-agent-persona · build
1arcade
- hook Sixteen Hours to Monster
- hook Three Mouths
- Taskmaster
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to ground an agent in curated facts, indexing your knowledge and wiring retrieval, to produce a live knowledge base.
Format shape. ground-an-agent · build
1arcade
- hook The Airline That Lost
- hook The Usual Suspects~15m
- hook Sniff Test
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Day 3The Hands
Give the character hands, and a plan to use them.
Aim. Learn to connect external actions to a model, wiring tools via function calling, to produce a tool-using agent.
Format shape. wire-agent-tools · build
1arcade
- hook Brain in a Jar
- hook Can It Act
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to sequence dependent agent steps in a plan-act-observe loop, enabling autonomous task execution, to produce a multi-step agent loop.
Format shape. orchestrate-agent-steps · build
1arcade
- Memory Chain
- hook The Loop That Would Not Stop
- hook Trace The Loop
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Day 4The Guardrails
Break your own agent before a stranger does.
Aim. Learn to draw and defend refusal boundaries, configuring guardrails under pressure, to produce a refusal policy.
Format shape. design-refusal-boundaries · case
1arcade
- hook Frame the Stakes~6m
- hook Guardrail Duty~8m
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to probe a system for failure, attacking it with adversarial prompts, to produce a hardened agent.
Format shape. red-team-an-agent · drill
1arcade
- Connections
- hook Red Team Race
- hook The Literal Genie~18m
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Day 5Ship It
Put it online and run it live for a stranger.
Aim. Learn to move an agent to a public endpoint, deploying it as a live web chat widget, to produce a deployed assistant.
Format shape. deploy-an-agent · build
1arcade
- hook Works On My Machine
- hook Ship Sprint
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to stage a working build into a live moment, polishing the demo for real strangers, to produce a 90-second live presentation.
Format shape. ship-and-demo · performance
1arcade
- hook Rehearse The Failure
- hook Just a Minute: AI Edition
2dossier
3workbench
4larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight
Aim. Learn to translate hands-on AI experience into a clear-eyed view of your own future work, reflecting after shipping a real product, to produce an articulated personal stance on a changed professional horizon.
1arcade
- Spotlight: Interview Quality~45m
- Draft Your Future~20m
2larp
- Cold Open
- Brief
- Rubric
- Roles
- Execution
- Boss Fight