Consistent Characters
engineer-visual-consistency Β· drill
Aim
Learn to maintain world and character consistency, using AI reference and seed control, to produce a world-and-character visual reference.
In one line
Lock characters and settings across all shots using seed control.
Stage run
| # | Stage | Type | Aim | Min |
|---|---|---|---|---|
| 1 | Consistent Characters | arcade | Train the eye to catch a single continuity break across a six-panel sweep, then reveal the four axes caught β palette, costume, world-prop, character-face β as the exact fields the next stage makes students author to keep a world and a lead consistent. | |
| 2 | World & Character Consistency | dossier | ||
| 3 | Consistency Control | workbench | Learn to hold a generative model consistent across outputs using locked references, to stop it drifting between generations, in the context of keeping one character the same through your trailer. | |
| 4 | World + Character Ref Sheet | larp | If your trailer is generated shot-by-shot, what stops the lead's face, the city, and the light from quietly mutating between cuts? | 70 |
Evidence artefact
Character + world reference sheet